WoW PvP Guide-PvP Bible Review

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WoW PvP Guide

You may have heard of the latest WoW PvP guide called the PvP Bible. The guide is 242 pages of hardcore PvP information, tips, and strategies. There is no “filler” pages that are often found in similar guides.

As I read through the PvP Bible guide, it was obvious a lot of research went into the making of it. Beginners to PvP will be introduced to everything they need to know to get good start in PvP, and Veterans will find the advanced strategies to PvP useful.

Every class covered: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Death Knight and it includes all 81 possibilities between the different classes for duals and over 50 different team strategies.

Every battleground is covered in great detail as is every World PvP objective.

Here’s exactly what PvP Bible is going to do for you: Read the rest of this entry

Season 5 of the Arena has been dubbed all sorts of things already but more than anything else, it is an obvious testing ground for World of Warcraft PvP situations that cannot be hashed out very well in testing by Blizzard. For this reason, there are a number of constant and steady changes that are going through the game to help balance out classes and set up a more steady and confined competition.

What You Can Expect

To start with, things like Resilience have been tuned way down this time around in your gear so that you cannot possibly get enough resilience to have any effect on your performance – at least not in the same way that you did in the past. Most players need around 1200 Resilience at Level 80 to be effective in mitigating damage, while Season 5 gear caps out around 900 or so. This makes Season 5 more of a damage and burst focused season than any season since Season 1 up through about rankings of 2100 or more.

In addition, Season 5 gear now comes in one of three different tiers. Players can start getting PvP gear when they are running instances and picking up Emblems of Heroism. These can be turned in along with honor points for various pieces of gear that no longer require only Arena points. Additionally, the cap for buying high end PvP gear has been lowered to 2050 so that more players can more readily purchase top end gear before they hit 2100 in the arena (a spot that is hard to get to).

What Does it Take to Dominate?

So, what does it take to dominate you competition in Season 5 right now then? At the moment, the most dominant two classes are Retribution Paladins who can take damage forever and deal it out in nice bursts while healing through whatever damage they do actually take, and Death Knights who are generally too overpowered no matter how you look at things. In teams of 2 or 3, these two classes with a healer or a Mage are going to clean up. In 5 man play, the dominant factor is still going to be balance and planning but burst damage is much more effective right now than anything else so 3 person DPS teams are showing up more and more often.

However you play though, PvP right now is not what it will be in a few weeks or months. Practice what you can but prepare for major changes as Blizzard continues to hash it all out before Season 6 comes along.

Everyone wants to be at the top of Season 5 PvP. Read more about what it takes to be number one with the top WoW PvP guide.

The Truth About WoW PvP Guides

PvP in World of Warcraft is one of those contentious issues that everyone discusses multiple times over all the time – some love it and some hate it. Others just plain don’t understand it and for that reason, there are all sorts of guides on the market designed to help players become better at what they do in the game and to take on all sorts of new challenges in the process.

The Cast of Characters

The guides currently out there are a pretty mixed bag. There are a whole lot of them out there and they usually consist of a whole bunch of different promises and aspects that either try to live up to the hype or just plain cheat customers out of money. The problem is that there is so much content on the subject and no single static guide can hope to cover it all. Consider for a second, how many different combinations there are:

•    81 Possible Duals
•    72 Different 2v2 Arena Teams
•    504 Different 3v3 Arena Teams
•    15,102 Different 5v5 Arena Teams

With that much variety and the slew of different possible strategies both here and in battlegrounds, who could possible cover it all. So, you get two different possible types of guides out of this – you either get the type that skim over everything and give very general information when trying to cover every possible aspect of PvP or you get guides that don’t even bother and give very specific information on only a few parts of PvP – a single class for example.

The PvP Guide Done Correctly

For this reason, I’ve almost never seen a PvP Guide get it quite right. When I was forwarded a copy of the PvP Bible, I actually groaned a bit at the prospect of reading it because I assumed it would be horrible. But, as soon as I looked at the table of contents, I saw that it was something more than just more filler or hyper specific information that would only help a few people. It was a big guide to be sure, but besides providing all 81 Dual strategies, it didn’t try to give everything. Instead, it provided detailed outlines of the main archetypal groups for 2v2, 3v3, and 5v5 and how they are played with potentially different teams.

This made for an enlightening read and a good foundation for any new comer to PvP to start understanding what they should be doing when they enter the Arena or the Battlegrounds. To be sure, the PvP Bible is one of the best PvP Guide I’ve yet read not because it has everything, but because it is okay with providing an overview of some things and doing it very well.

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PvP Bible