Before Wrath of the Lich King, World PvP was a pretty simple aspect of World of Warcraft. There were a handful of objectives in Outland that allowed players to do a couple of very simple tasks like retaking Haala or killing their opponents and taking the towers or beacons in Zangarmarsh, Hellfire or Terokkar Forest. The objectives were easy but no one really did them because the reward was minimal and was often zone-wide so everyone got it. There was no reason to join in if a dozen other players did it for you once every hour or two.

But that all changed when WotLK hit and the game started emphasizing more advanced, real time battles in World PvP with their first real time PvP battle zone in Lake Wintergrasp. The new zone had players facing off in epic battles on the live server (no instancing) and getting rewarded with points that would allow them to buy rare and valuable items such as the new Heirloom items that can be used on any character in the account from level 1 to 80 and beyond.

In addition to the way in which the game now works on live servers, many players can get directly involved to include a slew of different ways in which players can take advantage of weaknesses of their opponents, use PvP to get into PvE content and then get rewarded with everything from Emblems of Heroism to the rare and valuable Season 5 Gear.

In the end, while there are new PvP objectives and World PvP options in Grizzly Hills as well, you are only going to hear about Lake Wintergrasp where Blizzard has put into place more options than ever before to get players involved, ensure that the content remains fresh and relevant and to build up a means by which they can grow their PvP options to compete with other MMOs built entirely on PvP like Warhammer Online.

World PvP is here to stay and as the popularity of Lake Wintergrasp dicates, you can expect a whole slew of new options in future patches and expansions as the game gets more depth added to real world PvP. Expect that your skill level now will have a huge impact on how you perform in the future as well, especially if you want to start getting the top rewards and achievements.

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PvP Bible

The Truth About WoW PvP Guides

PvP in World of Warcraft is one of those contentious issues that everyone discusses multiple times over all the time – some love it and some hate it. Others just plain don’t understand it and for that reason, there are all sorts of guides on the market designed to help players become better at what they do in the game and to take on all sorts of new challenges in the process.

The Cast of Characters

The guides currently out there are a pretty mixed bag. There are a whole lot of them out there and they usually consist of a whole bunch of different promises and aspects that either try to live up to the hype or just plain cheat customers out of money. The problem is that there is so much content on the subject and no single static guide can hope to cover it all. Consider for a second, how many different combinations there are:

•    81 Possible Duals
•    72 Different 2v2 Arena Teams
•    504 Different 3v3 Arena Teams
•    15,102 Different 5v5 Arena Teams

With that much variety and the slew of different possible strategies both here and in battlegrounds, who could possible cover it all. So, you get two different possible types of guides out of this – you either get the type that skim over everything and give very general information when trying to cover every possible aspect of PvP or you get guides that don’t even bother and give very specific information on only a few parts of PvP – a single class for example.

The PvP Guide Done Correctly

For this reason, I’ve almost never seen a PvP Guide get it quite right. When I was forwarded a copy of the PvP Bible, I actually groaned a bit at the prospect of reading it because I assumed it would be horrible. But, as soon as I looked at the table of contents, I saw that it was something more than just more filler or hyper specific information that would only help a few people. It was a big guide to be sure, but besides providing all 81 Dual strategies, it didn’t try to give everything. Instead, it provided detailed outlines of the main archetypal groups for 2v2, 3v3, and 5v5 and how they are played with potentially different teams.

This made for an enlightening read and a good foundation for any new comer to PvP to start understanding what they should be doing when they enter the Arena or the Battlegrounds. To be sure, the PvP Bible is one of the best PvP Guide I’ve yet read not because it has everything, but because it is okay with providing an overview of some things and doing it very well.

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PvP Bible